Concept Design & Inspiration

Concept design, creativity and inspiration from swedish designer Mikael Lugnegård

Posts Tagged ‘Bike design

Tokyo Rider

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Written by mlugnegard

August 27, 2010 at 9:08 pm

Before & After

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How much do you actually do in Photoshop?
What kind of work do you do in “post production”?
Is there alot of differance after you have “tweaked” the image?
Is it really worth the time and effort to go into Photoshop after the renderingen is completed…?

I consider my renderings that come from Hypershot, Vray or Mental Ray to be Raw-images. I treat them just like I would treat a Raw file from my Nikon DSLR (D90). The are a raw material that deserve alot of pixel brushing and color polish. I really love this process since it allows me to be very creative with colors, textures and details, it´s just so much fun!

The creativity doesn´t end when the rendering is complete and Hypershot says “Done”. This is just one phase in the imagemaking process. Post production/Compositing/Mattepainting are vital parts of the imagery pipeline. In most cases I tend to use at least 4-5 render passes that gets composited together using masks and blend modes to get the right color, nice shadows  etc etc.

Thanks for reading,

Mike

Written by mlugnegard

August 4, 2010 at 10:32 pm

Connoiseaur

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You know I love cool bikes, so I came up with this thing and prayed that Mr Mead would like it….don´t know if he did. It was probably way to conventional to appeal that his crazy mind 😉

Written by mlugnegard

August 2, 2010 at 11:07 pm

Alpinestar edition

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Written by mlugnegard

April 7, 2010 at 8:09 pm

Seraphim Custom

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The latest creation from Lugnegård! Heavily inspired by luxury time-pieces, hand-made western saddles and the kind of engraving you´ll find on, for instance, the legendary Smith & Wesson that was used by Wyatt Earp.

Written by mlugnegard

March 26, 2010 at 12:29 am